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The Witness is videogames’ long take
There are all sorts of studies floating around about the human attention span, and usually about how it’s getting shorter. I’ve heard my fair share of anecdotes over the years from teachers, supervisors, and fellow artists about how long an average audience member is willing to engage with a piece of media. Five seconds for a painting. Six seconds for a single shot in a film. 30 seconds for a free iPhone game. The list goes on, but suffice to say, these soft rules are geared toward grabbing audience attention quickly in hope that they’ll stick around for much longer.…