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The Crusader Kings II mod capble of generating huge, alternate histories

Like the procedural culture experiments currently going on in Ultima Ratio Regum, a recent mod for the grand strategy game Crusader Kings II (2012) is trying its hand at procedurally generating a whole world. The mod, created by user Yemmlie, manufactures history “from its first exodus from Africa” onward, creating religion, language, legal systems, and more, all from scratch. Nothing from the base game remains except for the map, which can be randomized if desired, while new factions and cultures struggle for control of land and resources. entire dynasties are developed Even though the simulation isn’t as detailed as the vanilla game,…

Seinfeld
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Doom mod lets you hangout with the cast of Seinfeld

Here’s something you probably know: Doom II (1994) and Seinfeld (1989-1998) are both pieces of popular culture released in the 1990s. They both had huge audiences and now two decades later, they are still as well known as they were when Bill Clinton was in office. In fact, this year’s Doom was released to great reviews. And you can probably turn TBS on right now and catch an episode of Seinfeld. But here’s something you probably don’t know: Doom and Seinfeld have now been coupled. Yes, thanks to the work of Doug Keener, it is now possible to explore Jerry’s famous apartment in Doom…

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How female modders are bringing better diversity to videogames

For as long as we’ve had games, we’ve had mods. They’re an integral and maybe necessary part of gaming, used either to personalize an experience or simply as a creative outlet. As a South Asian, I’ve banked on mods to make characters that actually look like me and not a version of myself that looks like, you know, I jumped in a tub of baby powder. So I’m grateful for mods and big-name games like The Sims (2000) that have actively encouraged modders to further customize player worlds as they see fit, even going as far as to advertise popular…

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Now you can test if your Cities: Skylines creations actually work for humans

In city builder games, the player is god. No capitalization is called for here: She is looking on from on high, but she is not omnipotent; she must watch human forces desecrate her creations from the heavens above. Most games grant their players agency they would otherwise lack, but the risk of POV-induced hubris looms large in city builders. These are games about building human environments, yet the actual humans tend to only matter on an aggregate level. When it comes to the lives of individual citizens, on the other hand, Orson Welles’ speech from The Third Man comes to…

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Fallout 3 is actually for babies

For those who play games at a steady—some would say glacial—pace, achievements become unmoored from the gameworld itself. They become associated with life events—I completed that level on my birthday and that other level the day before I got dumped. You age with a game, if not at its exact pace. Speed running, the practice of playing through a game as quickly as possible, is the exception to this rule. A recent post in Games Done Quick’s “Speed Demos Archive” brags about one minute and twenty-two seconds being shaved off the previous Silent Hill 2 record. The time to beat…

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Skyrim mod turns its highly-detailed fantasy world into a cartoon

Skyrim, the fifth installation of the long-running Elder Scrolls series, is known among other things for its intensive, high quality graphics and level of visual detail. Even then, it’s common for players on PC to install several graphical enhancement mods for even more realistic lighting, water, and textures. To run Skyrim on max settings is a badge of honor for those who spend a lot of money on their rigs. Less frequent, but still just as awesome, are mods like Toon Skyrim from UniqueUses, a “potato texture mod” that turns the game’s highly-detailed environments into cartoonish landscapes. According to the…