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This Morse code game relives the 1914 Christmas truce
‘Tis the season for Christmas music to blare from every direction. They come from speakers, carolers, and buskers. They are played in stores and putative public spaces. As a side effect of this sonorous onslaught, ostensibly cheerful songs become backing tracks to breakups and calls announcing the sickness of loved ones. Omnipresent holiday cheer, as social networks have previously learned, cannot coexist with sensitivity to personal context. Relay, a game created by Jon Reid for the 34th Ludum Dare games jam, uses this incongruity to make a historical point. Set in December of 1914, the game juxtaposes a light, instrumental…