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The beautiful Eastern European folktales behind Forest of Sleep
Forest of Sleep, the procedural adventure inspired by oral storytelling and the latest brainchild from the creator of Proteus (2013), looks more like a children’s book than a videogame. Early screenshots unapologetically resemble artwork, illustrated with bold borders and thick lines and no UI in sight. In an interview with the Forest of Sleep team, producer Hannah Nicklin talks to artist and animator Nicolai Troshinsky about his illustration background, and connection to the Eastern European folklore that permeates their game. a slower style, filled with tiny gestures Troshinsky discusses how he and Ed Key, the co-creator of Forest of Sleep, tossed…