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Tag: non-euclidean

Voi
News

Voi wants to play architectural peek-a-boo with you

I like it when videogames play peek-a-boo with me. Yes, please, treat me like a toddler. I mean it. I am not yet beyond the delight of a magic trick; a spatial sleight-of-hand. And Voi has enough of them to warrant your curiosity. This is a game in which I spent a good five minutes going back-and-forth, side-to-side, reliving the couple seconds of the gif below in my own time, free from the never-ending repetition of the gif’s structure. First you see a lengthy hallway, next you see a black void where nothing could ever exist. Where did the hallway go?…

News

Knossu finds the horror in non-euclidean architecture

Knossu‘s wall textures sizzle as if they’ve been half-cooked on a frying pan. It’s like someone went nuts with the spray paint tool in Microsoft Paint and the most garish colors they could find. Have you ever bitten into something that was way too sour? Imagine that vigorous and unbearable taste carved into blocks; that’s what I’m staring at. On top of that, each pixel in these walls fidgets intensely as I move around and it makes me immediately uncomfortable. The impression is that I’m being stalked by something overbearing and encompassing.  This is bold opening up with a description…

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