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Finally, a typeface for all the words governments never say about surveillance

Surveillance has proven to be good fodder for games. In Touch Tone, a fictional yet fathomable government has deputized its citizenry to spy on their peers by solving puzzles and decoding encryption keys and codes to access private data. Nothing to Hide applies the logic to your every movement. It is a virtual Panopticon that requires your location, likeness, and actions to be visible at all times. Attempts at evasion are futile. Privacy is dead. There are no secrets anymore. These titles use video game mechanics to make the logic of surveillance explicit.  Their metaphors may even be too successful insofar as they…

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The post-privacy sim Nothing to Hide gets more timely every day

“Kanye West is worried a drone will electrocute his daughter” and “Kanye West: I fear electrocution by drone” are wonderful headlines. They’re exactly the sort of thing we expect from the rapper—sensational, emotional, Tweet-able. The truth, though, is a little more complicated. Our increasing adoption of drones, and their increasing ubiquity, is cause for a sensible person’s concern. What would happen if a poorly operated one fell into a swimming pool or onto a highway? It’s not just that they exist increasing numbers; it’s that they exist with increasing familiarity. That’s what makes Team Nobody’s game Nothing to Hide so…