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Allison Road aims to engorge its chilling sights and sounds with your help

In a genre dominated by Slender clones and zombie-infested action game hybrids, P.T. filled a void in many horror fans’ hearts; a small, but twisted taste of what the larger Silent Hills project would be, it succeeded as its own, compact experience and also gave folks something to look forward to. So when Konami cancelled Silent Hills and removed P.T. from the PlayStation Store, where was there to turn? A little house on a quiet street in Manchester. It began as a spiritual successor to P.T., but the more details that surface about the upcoming Allison Road, the more it…

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Silent Hill becomes a beat ’em up in this Streets of Rage mash-up

Fan games come in all shapes and sizes. There are high-def remakes like the recently cancelled Resident Evil 2 Reborn, and spiritual successors like Allison Road, which deviates in some ways from its initial inspiration P.T. while still retaining some of its influential qualities. Then you have things like Streets of Rage: Silent Hill. Silent Hill has never been known for its combat, which is often clunky and unpleasant, but Streets of Rage: Silent Hill changes that up by using the foggy town as a backdrop for its OpenBoR-powered beat ‘em up. This isn’t a cheap, gimmicky reskin  In this…

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P.T. has been out a year and people are still uncovering its secrets

It’s been exactly a year since P.T. first graced the PlayStation Store as a playable teaser for Silent Hills. Since last August, the notorious demo has gone on to become a relic of a game that will never be, but also a strong standalone experience, and a reminder of what a little risk and creative freedom can do to a slowly staling genre in an industry too lazy to do anything about it. a sad reminder of what could’ve been  The fact that people are still discovering new events months and months later is a testament to what an enigma…

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Who said P.T. was dead?

A corridor out of focus. Off-white walls, familiar photos, and a familiar bend up ahead. Clock reads 23:59. Like always. Yes—it’s that goddamned hallway again. Hideo Kojima and Guillermo del Toro’s sinister Silent Hills teaser P.T. has been remade in Unity, charmingly called PuniTy. Its creator, Farhan Qureshi, only intended to render the eerie L-shaped passage for a 3D modelling workshop, but ended up creating a compact P.T. experience all of his own. a towering figure standing crooked in the corridor  So many of the little details, from the twisted blister packs and miscellaneous pills littering the end table, to the…

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The spirit of P.T. will live on after all

P.T. was a mirage. Thirsty for horror, we supped from its frightening wellspring, it sending shudders through our bodies and electric in our hairs. We were revitalized. Then it was taken from us. Konami shut it all down, both P.T. and the game it acted as a teaser for, the now vaporware survival horror game Silent Hills. We returned to the desert, the illusion dispelled, searching for the next tightly-wound nightmare to dip our dry skin into. the one place we’re supposed to feel safe.  We may have found it. Allison Road is its name. It takes P.T.‘s looping corridor and corner…