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The salaryman’s tragic tale turned into an efficient videogame theater
Videogames about the drudgery of working in a dead-end job, pushing piles of paper off a desk, are as old as, well … almost as old as videogames. One of the first was probably Takeshi no Chōsenjō, the 1986 game directed by Takeshi Kitano (known for the game show Takeshi’s Castle as well as starring in and directing his own films), which began by having you roam a Japanese city working as a salaryman. You stuck to the dull daily routine of a salaryman until you quit the job and worked out what else you could do. But Takeshi no Chōsenjō wasn’t meant as a…