High Scores 2016
Feature

High Scores: The Best Videogames of 2016 – 8 to 5

This is part of Kill Screen’s list of the best videogames of 2016. To see the rest of the list, check out all the other parts. /// 8. Hitman What have I done? I accidentally killed this golf instructor in Sapienza—automatically a huge knock on my final score—and I feel terrible. This dude wasn’t my intended target. I just wanted his outfit. As I don this mystery man’s uniform, I wonder; what was this man’s life like before I threw a knife into his head? Before I, the ever-bald and temporarily golf-loving Agent 47, placed an exploding ball onto an isolated…

News

Sit down and hack into the analog world of Quadrilateral Cowboy

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. QUADRILATERAL COWBOY (Windows) BY BLENDO GAMES From the maker of Gravity Bone (2008) and Thirty Flights of Loving (2012), Quadrilateral Cowboy (affectionately nicknamed Quad Cow) is the latest vignette game from Brendon Chung of Blendo Games. A story told in the same world as Thirty Flights of Loving, this one focuses on the effects of technology in our experience of culture, careers, relationships, and privacy. Combining the aesthetics and mentality of Y2K with the badass heists of Oceans Eleven, Quadrilateral Cowboy invites players to…

Quadrilateral Cowboy
Review

Don’t let Quadrilateral Cowboy slip through your fingers

When Brendon Chung described Quadrilateral Cowboy to IGN in 2013, he framed it as a departure from his narrative-focused work in Thirty Flights of Loving (2012) and Gravity Bone (2008). “I wanted to go in a very different direction,” he said, “and let the player experiment in a sandbox and figure out their own solutions to problems.” This third game about the seedy underbelly of Nuevos Aires—the fictional city that many of Chung’s games are set in—is much longer and more complex than its predecessors, but shares many of the same ideas about how to string quotidian moments into a…

Brendon Chung
Feature

Brendon Chung and his love for big dumb plastic switches

This article is part of Issue 8.5, a digital zine available to Kill Screen’s print subscribers. Read more about it here and get a copy yourself by subscribing to our soon-to-be-relaunched print magazine. /// The midpoint of Daft Punk’s 2013 album Random Access Memories is marked by an effusive, sprawling ode to touch. An unidentified narrator walks the listener through memories and speculation on feeling as they try to recall what seems like fading indicators of what feeling ever was. On “Touch,” we get a sense that the narrator was once organic like us. But now, metallic and glistening under a…

News

The Games of Los Angeles

Our upcoming print reinvention is going to zero in on the creators we love and their current projects. Three of our favorite upcoming games are from independent Los Angeles-based developers doing exciting, diverse work that nonetheless shares strong aesthetic vision full of pixels, pastels, and bold geometry. They take inspiration from LA’s cinematic history, its geography, and their local hangouts in ways both obvious—the heist hijinks of Quadrilateral Cowboy—and subtle—the way that LA’s growth has erased much of its history inspired Donut County. You can look for more in-depth looks at the developers when our magazine launches next year. Hyper…

News

Watch ten minutes of Quadrilateral Cowboy’s perspective-twisting mind-jacking

Quadrilateral Cowboy has gone through quite the metamorphosis over the course of development, as we can see in this footage of Brendon Chung showing off the new body-swapping, Betamax-hacking, entering-the-Matrix gameplay.  Originally the game was due out in 2013 and was far less ambitious. It was one of those games where you theoretically learn to code through playing, like Hack ’n’ Slash and Minecraft. “It spurred players to be creative, and tapped into what I feel is a big joy of programming: empowering yourself through learning a new language …. ‘OK, what now?’” Chung told Edge. But since then the…