Kellee Santiago
News

New documentary focuses on the struggle of making independent games

Devolver Digital has published a new documentary on Steam called Surviving Indie. The idea of the documentary is to bring more attention to the struggle of being an independent game maker. In some ways, it feels like it might be a response to Indie Game: The Movie, which has been criticized by some since its release in 2012 for glorifying the vocation given that it mainly followed three successful game makers: Jonathan Blow, Edmund McMillen, and Phil Fish. What Surviving Indie sets out to do is to get game makers “with varying outcomes of success and failure” to talk about their struggles and…

News

Vlambeer has written a book about six years of making videogames

We haven’t heard much from Dutch videogame studio Vlambeer for a while. Since the release of Nuclear Throne last December, they’ve been rolling out updates to that and some of their other games: Super Crate Box (2010), Serious Sam: The Random Encounter (2011), and LUFTRAUSERS (2014) are all getting updates. Besides that, Jan Willem Nijman’s been working on solo projects like DISC ROOM, which was a Humble Monthly exclusive, while Rami Ismail made Breach and Clean, a game about every hotel cleaning lady who’s ever hated you. But Vlambeer as a whole has still been kinda quiet. open pages sneak us…

News

A game about cleaning hotel rooms with SWAT tactics

Here, in full, is the hotel review Rami Ismail wrote that led to the goofball game jam entry Breach & Clean: Hesperia Tower was a phenomenal stay, with clean rooms and a free Spanish lesson that taught me that “no molestar” doesn’t mean “do not disturb” but “breach and clear like you are a SWAT team.” The last bit of that sentence is Breach & Clean‘s origin story. It’s a little game about busting into hotel rooms and cleaning the shit out of them before the guests get irritated by your presence. It was made for the Castle Game Jam by…

Feature

Two5six is now The Kill Screen Festival

Join us June 4th, 2016 for our fourth annual festival. The Kill Screen Festival, formerly Two5six, is a weekend dedicated to celebrating creative collaboration between games and other great art. We bring together two speakers, one from within games and one from without, to discuss a topic pertinent to both of their work. The conversations that result are often unexpected but always interesting and inspiring. This festival has a lot to offer everyone from those who play games religiously to those who don’t know Link from Zelda. Our lineup this year features some of the most promising creators in independent gaming…