Quiet as a Stone will evoke humanity’s architectural awakening
We remarked back in July last year that Richard Whitelock’s upcoming “simple stone throwing game” Quiet as a Stone turned nature into your own personal playground. But it seems a better metaphor would be comparing it to the Mesopotamian mud flats where it is thought humankind’s first buildings were erected. This is a game that ostensibly simulates that important architectural moment in our ancient history. This insight is born of Whitelock’s latest update on his progress with Quiet as a Stone, which includes how he first came up with the idea, and how it has changed over the months. To start,…