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Alleged pitch for an unreleased Silent Hill game turns up

An alleged 2006 pitch for a Silent Hill game has shown up online. Created by Climax Los Angeles—also responsible for Silent Hill: Origins (2008) and Silent Hill: Shattered Memories (2009)—the game was originally planned as a PlayStation 3 exclusive title. The pitch was uploaded by the YouTube channel PtoPOnline, and shows us that the game would have taken place in an old military base, repurposed by a religious cult. The 10 minute video shows main character Father Hector Santos exploring, engaging in combat, and solving simple puzzles. An El Paso, Texas priest, Santos travels to the town of Coyote Flats, Arizona…

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Falling through 100 million stories in Gravity Rush: Remastered

Gravity Rush (2012) director Keiichiro Toyama didn’t choose horror, it chose him. His first game as director, Silent Hill (1999), was assigned to him by his bosses at Konami. A stranger to horror as well as a self-professed scaredy-cat, in order to find his feet Toyama turned away from schlock and gore and towards those softer influences that did appeal to him: occult practices, mystery stories, and evidently enough, the work of David Lynch. Silent Hill’s thoughtful, ambiguous atmosphere may have gone on to define survival horror, but it also went on to define Toyama’s career. Which is why Gravity Rush,…

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Resident Evil Zero is where monster movies go to die

2002’s Resident Evil for the GameCube was a luxurious, Gothic remake of the 1996 PlayStation original. It came out a year after Fatal Frame and Silent Hill 2, slotting perfectly into their bleak new visions of horror: unrelentingly dark, art-directed to the nines, and tense as shit. Resident Evil is creepy despite its ludicrous premise: you poke around a huge, dark mansion while fending off zombies and various oversized snakes, spiders, and sharks. Central to the game’s success is its atmosphere: the vivid, lush pre-rendered backgrounds buzz with animated touches, like flies around a lamp or lightning flashing through a…

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The tortured existence of the town that supposedly inspired Silent Hill

A new victim of the Silent Hill mythology has been uncovered, and it is neither in the form of a new game or a new movie (thankfully, for the latter at least). A recent addition to The Campo Santo Quarterly Review, a journal curated by the ombudsman of the small yet star-studded game studio of former Telltale talent, details the riveting yet distressing tale of the “the real Silent Hill.” Written by Duncan Fyfe, the article “Survival Horror” focuses on the ruined town of Centralia, PA, the begrudging inspiration for the 2006 film Silent Hill. Though the film was never shot there,…

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Allison Road aims to engorge its chilling sights and sounds with your help

In a genre dominated by Slender clones and zombie-infested action game hybrids, P.T. filled a void in many horror fans’ hearts; a small, but twisted taste of what the larger Silent Hills project would be, it succeeded as its own, compact experience and also gave folks something to look forward to. So when Konami cancelled Silent Hills and removed P.T. from the PlayStation Store, where was there to turn? A little house on a quiet street in Manchester. It began as a spiritual successor to P.T., but the more details that surface about the upcoming Allison Road, the more it…