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Tag: Spore

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Here it is, the game that Spore was supposed to be

In 2005, when the initial tech demo for Spore (2008) came out, players salivated. Here was a realistic life simulator letting you shape and follow the evolution of a universe—from a creature’s humble beginnings in its cellular stage to galactic exploration and colonization. As with Powers of Ten, the 1977 documentary that inspired the game, Spore promised to let players experience the vastness and interconnected nature of the universe. When the game was finally released in 2008, those who clamored for realism were left disappointed. The game shifted away from its “scientifically accurate” nature instead favoring a more simplified and “cute”…

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You might be playing god in Crest but most of your people don’t care

“Did god shape mankind, or did mankind shape God?” asks Eat Create Sleep, the developers of Crest, in their Steam description for the game. Crest is a god game with a twist: your followers have free will and don’t always give a shit about what you have to say. Rather than having complete (sometimes maniacal) control over your creations, as is the case in games such as Spore and The Sims, you must instead contend with the individual needs of your people. You can indirectly influence them by issuing commandments, but as humans are a willful lot, they will interpret…

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