News

Robotic Latte Art: Very accurate and a little bit creepy

Your caffeinated beverage is, in all likelihood, milk with a side of coffee. Less generously, it is a milkshake. But what if your drink was something more than just the combination of espresso shots, steamed milk, and (heaven forfend!) pumpkin spice? What if your cappuccino was art? This, in a demi-tasse, is the idea behind Ripple, an “internet of things” device that connects with an app to load images and then prints them in the froth on top of your latte or cappuccino. The device’s makers, an Israeli design studio-cum-startup called SteamCC, informed the Times of Israel’s David Shamah that…

News

Vidcode is a programming tool geared toward teenage girls

With the technology industry considered male-dominated, many have wondered how to encourage more women into coding. Alexandra Diracles and Melissa Halfon have an idea: change the language. The result is Vidcode, interactive software geared toward teenage girls that enables them to customise Instagram videos with effects that they program. By combining programming with a hobby that their target demographic is already familiar with, Diracles and Halfon aim to combat a perception among girls that tech and coding are “boring.” Students can also share the videos with their friends, adding a social aspect to the coding. “A lot of young girls…

News

Kevin Smith’s Clerks as told through a 90s videogame retailer at Babbage’s

With console makers intent on selling games digitally, it certainly looks like standalone game shops are a dying breed. In a fond retelling of his days working at Babbage’s, a former major game retailer ubiquous in shopping malls across America in the 90s, Lee Hutchinson says that is a sad thing, though he made a paltry $4.25 an hour.  While people have every right to complain about the uncomfortable experience of shopping at GameStop, it didn’t have to be that way, and at one time, it wasn’t. Game retail stores were the port of call where nerd culture collided with…