
Katamari Damacy gets rolled up into a text adventure
Game designer Keita Takahashi’s Katamari Damacy (2004) is easily one of the most charming videogames of all-time. It had a silly premise, a colorful aesthetic, and a grin-inducing soundtrack. Katamari Damacy was like no other game in existence. An underrated aspect of it, though, is its whip-smart writing. From the bizarre story of the King of All Cosmos knocking out all of the stars in the sky after a drunken binge, to the descriptions of all the mundane items the Prince’s magical ball rolls up on Earth, Katamari Damacy’s quirky writing embellished everything else that made the game so notable.…