
We Need to Stop Letting Everyone Save the World
Did you beat Life is Strange? Let’s have a chat, then.
Did you beat Life is Strange? Let’s have a chat, then.
After two months of silence, Night School Studio has some exciting things to share about their upcoming “supernatural teen thriller,” Oxenfree: a release timeframe of January 2016 with a console debut exclusively on Xbox One, and a brand new teaser. This new video gives a much clearer look at Oxenfree’s story and character drama than past trailers. Take a look below. It’s been known that the game’s otherworldly happenings occur after your character Alex tunes into a strange transmission on the island she and her friends are partying on. Edwards Island, as it’s called, is home to an abandoned military base…
Since the time of Arthurian legend the cultural narrative of the Teen Chosen to Save the World has been about as close to a universal theme as it gets
“It takes courage to grow up and become who you really are.” – E. E. Cummings Looking in the mirror can feel like an assault as a teenager. Your reflection—something that used to be dependable—only brings new horrors with each morning. Some days, it’s an eruption of pustules. Others, its straggly, non-cooperative hair. Most times, your face is running on a couple hours sleep. You might as well be classified a zombie, who must somehow make all this rotting, festering flesh look presentable to the outside world. Because right at the moment that your body is betraying you and changing…
This ghost story is a self-reflection on teen years and the fear of growing up.
Life and death and the poignant joy of having absolutely nothing to do
The modern American teenager has enjoyed a spurt of attention in the videogame space as of late. Gone Home was about coming to terms with queer love when young, Life Is Strange combines high school drama with time-travelling, and both Night in the Woods and Oxenfree promise an endearing adventure with an oddball gang of teenagers. These are narratives about growing up, figuring out life, discovering new and sometimes scary paths. And they’re arriving at a time when videogames as a whole seem to be experiencing similar growing pains. But, screw teenagers for a minute, and let’s take some time to…