Brigador
Review

Brigador and the joy of total war

In late 1864, the American Civil War had come to a decisive point. The Confederacy’s efforts to bring the war to the North had been effectively routed in the previous year, and the South was forced to take the defensive on its home ground. Ulysses E. Grant, General of the Union Army, sought a way to break the South with minimal loss of life. He found his earth-scorching muse in William Tecumseh Sherman, who proposed a simple strategy that proved to be devastatingly effective. Sherman would have his forces march south through Georgia, and where commanders met with anything less…

The Division
News

Now you can explore The Division’s version of Manhattan in Google Maps

There’s a stillness to The Division’s plague-stricken version of New York. Rats populate the streets in greater numbers than do human beings, and a rustling newspaper is often the only visible object in motion beyond the player character and the omnipresent snowfall. The view outside of Madison Square Gardens is one example of how Ubisoft Massive has repurposed Midtown Manhattan to suit its game’s persistent, near-future crisis state. Fences are lined with razorwire. The digital billboard out front loops between two images: an American flag and the seal of the Catastrophic Emergency Response Agency, the game’s fictionalized version of FEMA. A tarp has been thrown over the…

Review

The perverse ideology of The Division

In the first few hours of The Division, you will be bombarded with phone recordings, resources and consumables, an overwhelming litany of damage numbers and weapon mods. It puts you in such a constant state of information overload that after a while it’s easier to ignore everything but the essentials. You come to assume that, as long as you are shooting, progress is being made. Stalking the cold streets of an abandoned New York City, running missions to collect supplies for upgrades, assaulting strongholds and rescuing hostages, the rhythm of the game is a familiar one. It’s one that has…

The Division
News

People are forming orderly queues in The Division, a game about chaos

Military-minded author Tom Clancy has his work adapted into games all the time; his blend of nitty-gritty technical detail and completely absurd US-against-the-world plotlines is perfect for shooters of all kinds. However, despite his dedication to apocalyptic terror scenarios, one thing Clancy never anticipated was … the queues. Luckily, Ubisoft’s Tom Clancy’s The Division was released yesterday, and it has all the white-knuckle waiting action you can stand. Taking place in a disease-ravaged NYC with absolutely zero parallels to 9/11, The Division taps into the same “but what if society fell APART, man?” paranoia of AMC’s The Walking Dead. It’s a license to be the all-American badass who lays…

Feature

The Division doesn’t want you to think about 9/11

When I entered Ubisoft’s The Division press event on February 2nd in New York, I was greeted by a display of an NYPD patrol car that had crashed into a lightpost, with smoke bellowing from its engine and its lights still flashing. Machines in the rafters vigorously blanketed the room in snow. Caution tape separated visitors from the staff-only areas. A street marker for Madison Avenue with a “Closed” sign attached to it overlooked the game’s demo stations. A Do Not Enter sign sat in the distance. I had entered a New York that felt like it had been thrown into…

News

We watched Ubisoft’s 30-minute The Division short so you wouldn’t have to

When Assassin’s Creed II was released in 2009, it was accompanied by a 35-minute live-action YouTube miniseries titled Assassin’s Creed: Lineage. Low-budget, hokey, free-to-watch, and largely peripheral to the story of Assassin’s Creed II, the miniseries’ promotional nature was clear, but the sheer length and novelty of the project gave it a sort of “official fan film” charm that made it seem at the least harmless. It wasn’t revolutionary television by any means, but the glorified cosplay nature of the project made it difficult to stay mad at it. Seven years later, after a whole generation of live-action trailers, a…

News

New trailer for The Division shows off a bunch of really boring stuff

Here’s the thing: The Division looks great. I mean that it literally looks very pretty and that it also looks like it might be a really interesting game. Ubisoft is pretty good at this stuff. The problem is that you’d never guess it from the trailer that dropped over the weekend, which carefully dodges saying anything remotely interesting about the game to instead spout a bunch of technical crap at you. Volumetric lighting? Check. Dynamic day/night cycle? It’s here! Talk of immersion? You’ve come to the right place.  Why is a trailer like this okay? It’d be like taking out…