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When a ten-second journey through the apocalypse feels like a lifetime

If you’ve ever fallen before, you know firsthand that time is relative. You could be looking at your watch one minute—the second hand ticking onward in steady calculation—and then, in the next, you could be bending time and space as your limbs fly through the air. When you lose control of your body, the wind blowing back your hair as your rush to meet the floor, you begin to question the certainty of that clock’s hand. Falling shouldn’t take more than a couple seconds, right? After all, your buddy gravity is there to ensure it ends quickly and painfully. you…

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Does Not Commute lets you peek at the divergent obsessions of a 1970s suburb

Simon Flesser—better known as half of Simogo—has a distinctive talent for finding the extraordinary in the mundane. He weaves mysteries into unexpected places and listless characters in a such a way that it grips your curiosity and pulls you in. It’s what he, as a writer, brings to Does not Commute. an adulterer journeying in secret  While this strategic driving game isn’t part of the Simogo catalog, it being made by fellow Swedish videogame studio Mediocre Games, there’s no denying the hand print of those responsible for DEVICE 6, Year Walk, and The Sailor’s Dream. Through the medium of the…