News
It’s time to confront the uncanny potential of virtual architecture
A room enclosed on all sides sits naked in grayspace. Inside is a trunk, a bed, a tube, a radiator, a light, and little else. A sharp sound swells and suddenly the room snaps out of place. Now it is upside-down. You can’t even enter through the open doorway, barely able to peer inside through the window, the objects once sat neatly now thrown into disarray across a ceiling that is now a floor. The sound comes again and the room changes, again. It sits as it did before, at the center of a square cut of rock floating in a…