News

Your next dose of Uncharted features two female leads

It was revealed during the Playstation Experience on December 3rd that Uncharted 4’s single player DLC will feature a few familiar faces. Returning to steal our hearts is Chloe Frazer as the main character and mercenary leader Nadine Ross as supporting cast. Uncharted: The Lost Legacy is slated for a 2017 release and has been described as a standalone experience. In true Naughty Dog fashion, the studio remained tight-lipped after the conclusion of Uncharted 4: A Thief’s End, leading many to wonder about the inevitable DLC. Some fans speculated that it would follow the adventures of Sully and Sam, as…

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Heterotopias: The domestic disorder of Uncharted 4

Heterotopias is a series of visual investigations into virtual spaces performed by writer and artist Gareth Damian Martin. /// There’s an unlikely thread of domesticity that runs through the heart of Uncharted 4, alongside the exoticism of its adventuring and the breezy violence of its combat. On three separate occasions the game puts us in a house, and asks us about its occupants, casting the player as an archaeologist not of rare antiquities, but the artefacts that tie a place to a person. The first of these houses, the marital home of Nathan and Elena Fisher, might be imagined as an ideal one; our…

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Xbox Avatars acknowledge wheelchair users at long last

Creating digital avatars to represent your identity was a big part of the Xbox 360 consoles, allowing users to customize their online appearance through a stylized caricature of themselves. With the introduction of the Xbox One, this feature was taken away briefly before being brought back with an updated design. And now, Microsoft has revealed that it will be adding wheelchairs as an option for the reintroduced avatars. Inclusion in our media is important, but society (and games in particular) seems to always favor those who are able-bodied. This is why people with disabilities (and their allies) pointed the oversight…

Uncharted 4
Review

Uncharted 4 has no regrets

There’s a brief moment in the first hour of Uncharted 4: A Thief’s End where Nathan Drake, a retired treasure hunter, combs through the artifacts from his adventures that he keeps in his attic. The space is ruined with meticulous clutter—each individual relic a callback to some grand excursion—and as I explored this makeshift museum, I found myself falling prey to the same fond memories that overtake the game’s protagonist. Sifting through this digital archive prompts Drake to discover his old holster, now holding a toy gun. Almost instinctively, I make him pick it up, and then I steer him…