
Uncharted 4 has no regrets
There’s a brief moment in the first hour of Uncharted 4: A Thief’s End where Nathan Drake, a retired treasure hunter, combs through the artifacts from his adventures that he keeps in his attic. The space is ruined with meticulous clutter—each individual relic a callback to some grand excursion—and as I explored this makeshift museum, I found myself falling prey to the same fond memories that overtake the game’s protagonist. Sifting through this digital archive prompts Drake to discover his old holster, now holding a toy gun. Almost instinctively, I make him pick it up, and then I steer him…