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Life’s problems are given a beautiful mystique in WEAVE
Problems are no longer immaterial in Nadav Tenenbaum’s “abstract journey” WEAVE. They rise up silently from the seas as huge spheres of ebony, blocking out the sun. Or they take up all your living space as unconquerable Sisyphean boulders. Problems cannot be ignored and they will find you. This is what we’re left to interpret, at least. For Tenenbaum refuses to tell us. That would be counter-intuitive. “There is a thematic structure present, but the lines defining that structure are invisible, and the player must connect the dots to grasp the big picture,” writes Tenenbaum about WEAVE. something resembling a shared dream. …