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Tag: What Now?

Article

A series of inputs and outputs

Colossal Cave Adventure (or, Adventure for short) isn’t exactly a familiar title today. Developed during the early 1970s, Adventure was written by programmer Will Crowther while working for Bolt, Beranek and Newman. Crowther was an advent cave explorer, and had vast experience surveying the Kentucky caves. So, combining his love for caverning with his passion for fantasy role-playing, Crowther wrote a short interactive story about exploring a fantastical cave for his daughters. With the help of programmer Don Woods, the game quickly spread across the fledgling internet, and became an instant phenomenon. By the late 1970s, Adventure had ushered in…

News

This game reimagines the glitch aesthetic as an emotional breakdown

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. WHAT NOW? (Browser)  BY ARIELLE GRIMES Arielle Grimes has developed tremendously as an author of videogames over the past year. She has expressed grief, sorrow, kindness, and love through her interactive art. But her first foray into the medium focused on translating the stress she felt around that time into a bite-sized snapshot of her life. Called What Now?, it had you meandering between the landmarks of her room, reflecting on it a piece at a time. If you moved without stopping, allowing all of the…

News

What Now? is a glitchy recreation of modern anxiety

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