Rapid Game Generation for Meaning Making
14 in stock (can be backordered)
Suggested price: $50.00
This active workshop leads participants through a playfully brief game creation process focusing on how we can connect player-actions to meaning. By focusing on simple analog play, the participant will delve into how gameplay can be used to model larger ideas or encourage particular player behavior. We will explore how audience/player agency can directly impact their connection to the piece’s themes.
This event will be held at the Killscreen project space at 5511 W. Pico Blvd, LA CA 90019. There is ample street parking.
This is part of Killscreen’s Method programming (see below). These games will be analog — no computer required!
//About Your Instructor//
Arlo Howard (They/Them) is an award-winning, non-binary creator working at the intersection of theatre and games. Their work focuses on creating positive change and learning through playful theatrical experiences and games. Arlo has directed and created immersive and interactive theatre in five countries and is the former Artistic Director of Chicago-based (re)discover theatre. Their work includes full-building immersive takeovers, intimate one-on-one experiences, and board games. Arlo is a Coney Guild Member and currently working on The Burnt City with Punchdrunk. Arlo has trained with Third Rail Projects, The Neo-Futurist, and worked with a variety of interactive companies, including Blast Theory and ZU-UK.
//What to Expect//
Killscreen divides its events into two categories Theory and Method. Theory courses are lectures, talks, and other one-to-many events. Method events are workshops, immersive, and other smaller hands-on programming.
Once you’re registered, you can access this experience through your confirmation email or Eventbrite account. This experience is 18+ recommended.
Killscreen is an arts and culture organization committed to advancing the dialogue and practice of games and play. Founded in 2010, we seek to drive the intersection of games, play, and culture through cross-disciplinary collaboration to show the world why play matters. We want to break down the barriers that have traditionally segregated play and games from other creative disciplines and highlight creators with ambassadorial relationships to the world around us.
We encourage you to follow and share the hashtag #Killscreen5511 for more incredible experiences. And check out other material on Killscreen.com, including honest and thought-provoking interviews with some of the best creators at the intersection of play and culture.
Photo Credits: Arlo Howard for headshot and THIS SIDE UP; Masque Macabre by Clark Bender; The Liminal House of the Adjudicate by Alexa Rhoads.