How Stephen Curry is changing the game design of basketball

How do you solve a problem like basketball pro Stephen Curry—the guy breaking records for consistently scoring three-pointers? Note that the question here is not how to defend Curry. That’s a problem for other people, and we wish them the best of luck with that! But how do you write about a player with Curry’s peculiar skillset? Badly, for the most part. At some point over the last year, the phrase “it’s a cliché to call these video-game numbers” appeared on an NBC Sports page. Like primeval ooze, the phrase spread across NBC-affiliated sites, hidden in alt-text and metadata. Though…


Firewatch looks like Walking Dead and Kentucky Route Zero’s love child

Campo Santo, the self-described “small but scrappy” indie studio announced last year, finally revealed Firewatch as its first game. If you’re a podcast listener, you’ll recognize Campo Santo as the latest collaboration between Idle Thumbs host and ex-TellTale lead designers Jake Rodkin and Sean Vanaman. Many other seasoned designers shape this company’s star-studded team, hailing from notable developers such as Double Fine (Brutal Legend and The Cave), 2K (Bioshock II), and Klei Entertainment (Mark of the Ninja).  The developer’s blog describes Firewatch as a “single-player, first-person exploration mystery set in the Wyoming wilderness.” You’ll play as Henry, whose peaceful summer job as the fire lookout in Yellowstone National Park gets…


XCOM the shooter is quickly approaching Duke Nukem Forever territory

Remember XCOM? Of course you do. It was the surprisingly great reboot of the classic strategy game that had the gaming press in thrall last fall. Yannick wrote our stellar review of it, arguing, “whatever Firaxis managed to salvage from the wreckage of XCOM’s legacy, they turned into a surpassingly tight and smart game.”  Well, not that one.  – – – Nope, I’m talking about the XCOM you’ve forgotten about, XCOM, the third-person squad-based shooter by 2K Marin. Yes, the XCOM that the entire internet was up in arms about because it was a bastardization of the beloved franchise. The…