alien
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The uncompromising Alien: Isolation just got uncompromising-er

There are two things to know about Alien: Isolation, the Creative Assembly horror game from earlier this year based on the long-running Alien series of films. The first thing to know is that it is really, really, really good-looking. The gone-to-shit space station you explore is bafflingly dense and lived-in, and the set designers keep finding ways to transform it, from the familiar corridors of a cockpit and mess-hall to wider business and shopping plazas—riffs on Ridely Scott’s aesthetic, confidently played. All retain an ironclad sense of late-70s retrofuturism; if that whole space<—>no one hearing you scream thing weren’t already such a…

Ripley
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Three new games to dig into this week

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. ALIEN: ISOLATION (PC, MAC, PS3/PS4, XBOX 360/XBOX ONE) BY CREATIVE ASSEMBLY Ridley Scott’s seminal space slasher Alien and the tension of a survival-horror game are such a perfect pair that it’s a xenomorph-worthy shock it took this long. Alien: Isolation cops the sweaty, cramped vibe of Scott’s lived-in future, rather than the guns-blazing tone of James Cameron’s sequel. We hear it’s darn-near impossible, too—sorta like outsmarting an alien designed to kill. Perfect for: Haunting Ground diehards, stowaway androids, Jonesy. Playtime: Fifteen-odd hours, or an eternity spent cowering in a locker.…