Mr. Robot
News

The Mr. Robot game will make you paranoid

I have a confession to make. I’ve spent the last few days hacking other people. It started innocently enough with a simple request. Soon, these requests became more complex. Now I find myself in an endless pit I can’t escape. One guy is threatening me. A mysterious group may or may not be after me. To top it off, I think I might have ruined someone’s childhood. Have I gone too far? Is someone out to get me? I shouldn’t have picked up that phone. As my phone’s screen darkens and the credits roll, I’m brought back to reality. Thankfully,…

Junebug
Feature

Kentucky Route Zero’s android musicians are releasing a whole album

To read more from Kentucky Route Zero’s Cardboard Computer, be sure to pick a copy of Kill Screen’s relaunched magazine, Issue 9. /// Junebug, of Kentucky Route Zero’s duo of robotic musicians, is releasing an album. Self-titled and comprised of 11 tracks, the release is an elaboration upon one of the game’s highlights: a late-night performance in a nearly-empty dive bar called the Lower Depths.   Ben Babbitt, one-third of developer Cardboard Computer and the musician responsible for Kentucky Route Zero’s soundtrack, also provides Junebug’s singing voice and instrumentals. After working to craft her sound for Act III’s Lower Depths performance, Babbitt,…

bmas06
News

Three burly men will set out on a gentle adventure with you next month

Just hearing the name Burly Men at Sea—along with watching its trailers, filled to the brim with a bouncing, benevolent brawniness–effectively communicates what it’s like to play the game. You embark on a journey as not one, not two, but three Brothers Beard, who put the lumbersexual hipster trend to shame. Heeding the call of the blue siren, you join them as they gallivant across the sea and a storybook of various Norwegian haunts. “We knew we were making Burly Men at Sea before we knew what it would be,” said co-creator David Condolora. “We had that name in our head before we even started making…

Slayaway Camp
News

Slayaway Camp turns VHS horror into a cute, murderous puzzle

Slayaway Camp is a puzzle game about massacring hapless teenagers, and, perhaps fittingly, it comes from a place of aggression. “After a decade [of] making gems go clink and pegs go… Peggle at PopCap,” said Jason Kapalka, one of the founders of PopCap, and now returning to independence with Blue Wizard, “I had a lot of pent-up aggression and wanted to work on something really violent and gross.” A sliding puzzle game isn’t the most likely candidate to vent such vicious desires. And that’s entirely the point—Kapalka is looking to assault the sparkly, saccharine game genre with Slayaway Camp in action. As…

Klocki
News

Relax your body, tease your mind with artful puzzle game Klocki

Maciej Targoni, the creator of Klocki, describes himself as a Polish game developer that lives in the woods, and wants his puzzle games to communicate with players using only its mechanics. His game has no score, no timer, and no tutorial—just blocks and shapes. Mostly lines. A distinct design style rooted in a minimal aesthetic is established within Klocki—but it’s not what defines it. Targoni was more interested in creating a game with sharp mechanics. It’s the simplicity and clarity of the gameplay that inspires the art, he says. it’s actually pretty calming Targoni’s early prototypes reaffirm this process. Scrolling through…

Neighbor
News

You should play the new poetic game from the Kentucky Route Zero designers

Have you downloaded the iOS/Android Triennale Game Collection yet? We wrote about it a few weeks ago; the gist is that Milan’s La Triennale di Milano, an exhibition held by the Triennale Design Museum, is back after 20 years, and they seem to like videogames. Santa Ragione’s Pietro Righi Riva has commissioned new games from five designers, including Kentucky Route Zero designers and Kill Screen sweethearts Cardboard Computer. Their entry, Neighbor, is a meditative little vignette along the lines of Mountain (2014) or Animal Crossing. It’s done in Cardboard Computer’s house style: tasteful low-poly art, poetic, spare writing, and a synthesizer score that straddles melodic and ambient vibes. You…

collection2
News

Download a virtual art exhibit that features original games from around the world

La Triennale di Milano is an Italian modern art and design museum, focused on the relationship facilitated through art and industry. The La Triennial di Milano regularly displays exhibitions of design, architecture, art, fashion, film, and essentially anything contemporary. After a 20-year absence, the Triennale International Exhibition has made its triumphant return. With events and exhibits widespread across Milan, and now even an app-bound virtual exhibit by game designers from around the world, the Triennale International Exhibition has truly been ushered into the modern era. And after two decades away, that’s much to be revered. The chance to see art from the…

Lidia Zuin
Feature

A brief history of men who build female robots

This is a preview of an article you can read on our new website dedicated to virtual reality, Versions. /// You probably saw the news about the Chinese guy who created his own robotic Scarlett Johansson in his flat, right? Ricky Ma has caught the attention of many during the past weeks not just because he managed to build a robot that looks just like the American actress, but also because he did this all alone, and because he doesn’t admit the resemblance. Besides the discussion of how this could become a legal issue, the robot named Mark 1 also…

Sara and Death
News

Philosophical mobile game reimagines Ingmar Bergman’s The Seventh Seal

Rocco Salvetti might be not your typical videogame maker. After studying philosophy, he decided he wanted a new adventure in IT. “I had a good job, but curiosity took over. I left and started all over,” he said. He moved from Italy to England, finding in London the right place to settle down and to run away from the stillness of small towns: “I need a massive city not to get depressed and it has been four years now, maybe I should consider Tokyo.” It is this hunger for more that describes Sara, Salvetti’s alter ego, and the protagonist of his game Sara and Death. Available…