BalanCity, due out this summer, touches upon one of the major difficulties with constructing a city, one that videogames often miss out: fighting against uneven foundations. The concept of the game is deliriously absurd—mount a mass of buildings atop a seesaw—earning the creators the right to summar
In the Republic, Plato’s characters try to uncover the nature of justice by looking for it not in human beings but in the communities they build together. Since the city is bigger than the individual, Socrates suggests that it might contain justice in larger quantities, making it easier to discover
When I played a demo version of The Witness at a Sony event in 2013, I was offered two approaches: 1) I could be lead through a basic tutorial of the way the game’s puzzle systems work, or 2) I could be left to wander around the island landscape and discover it at my whim. I chose the latter option,
Monument Valley (2014) and Lego. It just feels right, doesn’t it? Maybe it’s that the puzzle game’s isometric perspective gives us the privileged view of god games, in which we build and destroy. Or perhaps more simply it’s the attention the game draws towards it brightly colored geometric mazes, ea
How much does concrete weigh? This is, on the one hand, an insultingly simple question. Take some concrete. Put it on a scale. Record the weight. Multiply by some larger number if you’re using a sample. There you have it: concrete’s weight. It’s not really a mystery. But it’s not that easy. There’s