Bjarke Ingels’s new game is everything good and bad about his architecture

Bjarke Ingels’s portfolio can now be viewed as an online game called Arkinoid, which is an updated version of the classic (and similarly-named) arcade game, Arkanoid (1986). Of course it can—it was only ever a matter of time. That is meant as a relatively value-neutral statement, but inevitably it can also serve as a sort of Rorschach test for how you feel about the Danish architect. The whole thing is at once playful, pointless, childlike, simplistic, amusing, and glib, and whatever combination of those things that you see in the game probably also applies to the Bajrke Ingels Group’s work. All of which…


Imaginary skyscrapers belong in a videogame

An architecture journal announces a competition to design hypothetical skyscrapers. Anyone can enter. 489 teams do. What could possibly go wrong? Here, then, are the 3 winners and 21 honorable mentions from eVolo’s 2016 Skyscraper Competition. One might even argue that it’s a glowing success. Sure, the winner of this skyscraper competition, Yitan Sun and Jianshi Wu’s “New York Horizon” is actually a subterranean structure, but who among us could possibly get hung up on such ontological pedantry? try to say it doesn’t feel videogamey And sure, “New York Horizon” would create new and exciting public spaces by dropping Central Park below…


Let’s all leave this cold world and live in a LEGO house together

This week marked the groundbreaking of the LEGO House in Billund, Denmark, a massive structure that aims to be a sort of futuristic Mecca for Lego lovers, design nuts, and artists alike. The 8,500 square foot building isn’t just a building made of LEGOs or a building made to look like it’s made of LEGOs. According to LEGO Group themselves, the LEGO House should be “one place where you can experience the LEGO story and be inspired by the endless possibilities of the LEGO brick.” The building itself is designed by Bjarke Ingels of BIG-Bjarke Ingels Group. Ingels recently designed…