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No Man’s Sky’s artificially intelligent game designer is pretty amazing

“Procedural generation” doesn’t exactly roll off the tongue, but hearing about how it’s used in the space-flight game No Man’s Sky is pretty fascinating. Speaking to Edge, Sean Murray of Hello Games describes all the crazy, unexpected things that can happen when relying on artificial intelligence to

This perspective-bending puzzler from Carnegie Mellon belittles the FPS

This was bound to happen. You can only shoot so many guys in the face before you get tired of it and start screwing around with the formula. What this tech demo called Museum of Technology proves is that the possibilities are huge. But also incredibly small. The game pokes holes in your sense of sca

The browser game Bokida is like Minecraft but haunting and beautiful

Bokida looks like Minecraft as envisioned by trendy European graphic artists. Just imagine the premise was tweaked from building unsightly brick buildings to building Abstract Expressionist sculptures. Another difference is that the emphasis here is just as heavily on knocking things down as it is b