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If a pixel-art kitty game doesn’t turn you into a cat person, nothing will

Let’s start off with a confession that’s sure to have my friends messaging me all day: I don’t really like cats. I know, I know—I’m nerdy, I’m introverted, I write about games on the internet, I’m queer. By all accounts, I should be queen cat over here. But ever since growing up with my adorable labrador retriever, Gretchen, I’ve always been more partial to dogs. I don’t particularly have anything against cats; I just tend to have a bit of trouble finding them cute. After playing ᗢ, though, I may finally be a convert. Created by duo katslevania and takorii,…

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There’s an upcoming game about exploring a dystopian city as a cat

In October of 2015, French duo Koola and Viv released a screenshot of a cat sitting in a dark alley, silhouetted by a hazy red light as the sun filtered in from some unknown opening above. This scene is the first glimpse of the as yet untitled “HK project,” an experiment in third-person exploration that promises to be a pioneering influence on the genre of “cat adventure videogame.” Early glimpses of gameplay send our feline protagonist across pipes and up air conditioner stairs, to its end goal of talking to a bunch of robots, probably. Though the creators haven’t said…

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Cat++ turns our feline obsession into a coding language

Cat++ is a code developed by Nora O’ Murchú, an Irish new media art curator, designer, and academic. Oh, and a cat lover, of course. Created during a residency at Access Space in the UK, Cat++ is thought of as a one-of-a-kind “cat simulator.” The coding alternates cat interactions with random and uncontrollable events that are translated through a series of 8-bit-esque animations. The code is based on real cat characteristics and assigns different dynamic visuals to user input. What’s even more wonderful is that O’ Murchú invites others to expand on the code with more cats and behaviors for new and unexpected…

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Burn in hell, Yarny

A videogame called Unravel will be released tomorrow. It may be a good game, and it is certainly a good-looking one, with a soft focus and hazy depth of field; tree leaves rustle convincingly and thick snowflakes pile up as the camera pans ever right-ward. It appears to make use of this tactile world for a series of physics-based puzzles, like moving rocks to get up on ledges and creating makeshift vines with which to soar across little ponds. These may be very clever puzzles, building toward a resolution that is very satisfying, but I will never know, because I will never…

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Why visit your relatives when you can send them creepy robot cats?

Well, this is creepy. Toymaker Hasbro has taken it upon itself to solve the problem of senior isolation by creating “Companion Pets,” which is a less horror film way of saying “mildly robotic cats.” These cats do not even appear to occupy the uncanny valley. They look stiff and plasticky and move in about three mechanical ways. But maybe they could occupy your grandmother, and wouldn’t that be nice? At this juncture, I should clarify that “Companion Pets” is apparently not a hoax. The toy’s website includes the following statement: “HASBRO’S JOY FOR ALL is proud to support Meals on…

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GIF GJ is a Frankenstein’s monster of millennial internet culture

I think it’s time we accept that the GIF has become our symbol for this moment in the digital age. Fleeting, repetitive, ephemeral and yet always the same, the GIF captures the essence of a generation built on the internet: a never-ending loop of recycled information spreading on and on and on, ad infinitum. Giphy’s GIF GJ feels like the chaotic logical conclusion to millennial remix culture. Deriving from the cult of the mashup, GIF GJ combines digital DJing with GIFs by replacing a musical playlist with a soundboard of animated graphics. According to Giphy, the software is a call…

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How do cats see the world? This bewildering psychoscape has a rough idea

This cat is out of place. But maybe all cats are out of place. The one in Psychic Cat is probably no more suited to its environment than, say, my cat Smudge who fell through the roof of the greenhouse last year. The temptation was to call Smudge a klutz at the time (and let’s be fair, Smudge, you are an absolute dingbat at times). But it’s not his fault. We humans invented glass and the concept of a greenhouse. Imagine how strange glass is to a cat. Some hard invisible material that seems to trick light. Think of the puzzling…

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Watch 11 hours of cats being adorable to celebrate the best cat game on the planet

We don’t need an excuse to talk about cats here. Cats are a pretty big deal. We have a “cats” tag and it’s probably the most valuable thing we’ve got. That is, before we set-up our sister site Kitten Screen and take over th– okay, that’s not actually happening (it is in my dreams), but a “Kitten Screen” is actually why you’re here.  This week has been declared “Game Week with Google Play” in Japan. And part of that involved celebrating one of our favorite videogames from this past year: Neko Atsume. You know what developer Hit-Point Co. did? I…