The term “roguelike” was originally derived from the game Rogue (1980), a dungeon crawler that popularized procedurally generated levels and permadeath. Rogue spawned an entire genre of likeminded games. In the 2000s, game makers lifted inspiration from old roguelikes to craft wholly new generated e
Warning: this story will allude to events up to Episode 5 in Season 6 of Game of Thrones. Featured image is censored because I don’t want to get yelled at on the Internet for spoilers. What is dead may never die. Valar morghulis. Hodor. HBO’s bleak fantasy epic Game of Thrones, based on the book ser
Content warning: Death, PTSD, graphic imagery I don’t have many memories from when I was eight-years-old. It feels so long ago, and if I try to think back on them now, they tend to blend together. But there’s one night I’ll never forget, even in the smallest details. We had pizza that evening. I got
This article is part of PS2 Week, a full week celebrating the 2000 PlayStation 2 console. To see other articles, go here. /// It’s hard to calculate the distance from the clifftop to the sea below. My body, my eyes, the trembling in my legs tells me it is far, too far. Yet I can make out the marblin
Rocco Salvetti might be not your typical videogame maker. After studying philosophy, he decided he wanted a new adventure in IT. “I had a good job, but curiosity took over. I left and started all over,” he said. He moved from Italy to England, finding in London the right place to settle down and to