Seinfeld
News

Doom mod lets you hangout with the cast of Seinfeld

Here’s something you probably know: Doom II (1994) and Seinfeld (1989-1998) are both pieces of popular culture released in the 1990s. They both had huge audiences and now two decades later, they are still as well known as they were when Bill Clinton was in office. In fact, this year’s Doom was released to great reviews. And you can probably turn TBS on right now and catch an episode of Seinfeld. But here’s something you probably don’t know: Doom and Seinfeld have now been coupled. Yes, thanks to the work of Doug Keener, it is now possible to explore Jerry’s famous apartment in Doom…

doom
News

DOOM’s soundtrack has hellish secrets of its own

DOOM is a game of many secrets. The fast-paced shooter is filled to the brim with nostalgia-laden easter eggs to discover, catering well to its demographic. It’s no surprise that its soundtrack is bursting with secrets as well, this time of the spectrogram variety, according to eagle-eyed fan TomButcher. It’s no surprise that its soundtrack is bursting with secrets as well A spectrogram is the visualization of the frequencies of sound. While usually acting as most visualizers do—giving the listener some pretty colors to look at while enjoying a song or album—some musicians, like Aphex Twin, have slipped in eerie…

DOOM
Review

DOOM is another act of rebellion

In the Abrahamic religions—and the texts that have grown out of them—Satan is a fallen angel, cast out of heaven for daring to rebel against God. Though his name is synonymous with fear and evil, it’s Satan’s tireless, implacable need to oppose everything God wills that truly characterizes him. He’s a catch-all for the misfortune of heroes and nations. He’s a scoundrel who’s always up to overturn the plans of the master of the universe.   Back in 1993, id Software’s DOOM was another act of rebellion. Created by a small team of industry upstarts, DOOM (like many contemporary metal…

doom
Feature

How Doom inspired two generations of hackers and modders

This article is part of a collaboration with iQ by Intel. A premier first-person shooter, Doom (1993) still inspires programmers, modders and digital artists to adapt the game in unexpected ways. Excitement over the release of Doom 2016 is proof the beloved 24-year-old game series is a pop-culture mainstay. Doom is much more than a big-name franchise about blasting demons in their ugly faces. It’s a rare phenomenon that inspired the DIY gaming movement and continues to spark unbridled creativity among its biggest fans. Since id Software unleashed Doom on PCs in 1993, it has ushered in two entire generations…

Desync
News

Hyperactive shooter DESYNC is made to resemble synesthesia

Beginning in the 20th century, modern design started being dominated by the saying “form follows function.” The idea was that when creating a building, car, or piece of software, pragmatism should come first, and style should be secondary. In Adult Swim’s upcoming game DESYNC, however, style is the function. Taking inspiration from classic shooters like Quake (1996) and Unreal Tournament (1999), DESYNC is a deliberately unrealistic shooter set in a colorful neon world resembling the computer reality of the Tron films. Enemies are abstract collections of polygons and vectors, and players dual-wield guns and swords while jumping dozens of feet into the air…

mgsprison
Feature

The Art of Escape

This article was funded with support from Longreads members. * * * No one wore stripes that spring and summer in Leavenworth. Stripes were for rule breakers, and no one was breaking the rules. “Baseball As A Corrective” read the front page of the New York Times that May. It was 1912 and “the magic of baseball” had “wrought a wonderful change in the United States Penitentiary.” For the first time in Leavenworth’s history, for months at a time, everyone behaved, because everyone wanted to play or watch the baseball games. “Chronic trouble makers began to be so good that the…

nulloperator1
News

Null Operator is the videogame that refuses to die

One of the more common pieces of advice given to aspiring writers is to “kill your darlings.” It simply means that writers should be willing to remove passages or ideas from their work that they might personally enjoy in service of the reader. Over the course of developing his game Null Operator, Anton from game development studio Rust Ltd., has killed several darlings. When it was first announced to the internet as a whole in a blog post in October of 2014, Null Operator was pitched as a game where players fly a spaceship through a cramped, mechanical environment shooting…

DOOM
News

The monstrous models that gave DOOM its human touch

DOOM (1993) is known for its hellish bravura and the legacy that followed. On the surface, we tend to think of big pink demon muscles, gnashing jaws, and bloodied grimaces. It’s a stern-faced brute that would be quicker to punch you in the mouth than hold a conversation. Somehow, that aura surrounds the game even today, 20-odd years after it was originally released. But we’re told that all hard-nosed giants have a soft side, and that is at least true for DOOM, as all you have to do is wind back the years to before it came out, to DOOM‘s somewhat goofy-looking production. I’m…

devildaggers3
Review

Devil Daggers is one hell of a time

To play Devil Daggers is to die again and again. Anguish is constant. It’s never clear what the player has done to be locked in this eternal struggle. Every playthrough opens with a darkened room except for a single source of light, a floating blade. Touching it is apparently a damning offense, and that’s when the horrors begin. Rounds can last mere seconds, missteps compounding upon each other until you’ve found yourself knee-deep in the undead, where inscrutable tentacled horrors are eager to feast on the living. Swarms of chattering skulls are belched out of tentacled turret-like floating pillars. Skull-backed…