What is it about the hardest challenges that draw us in? Jason Johnson talks about the infamous Japanese arcade game Mushihemesama Futari and the kind of enjoyment that can only be found in “bullet hell.”
Looking at his favorite games from 2011, Jason Johnson wonders why gaming is becoming like web surfing, if the internet is really destroying his attention span, and if he should even care.
Our senior writer Filipe Salgado bought his first console since the NES. He wonders why he can’t remember any of the Xbox 360 games he played in 2011, and looks back on his indie roots.
South Korean games are on the rise, and their inspiration lies in unexpected territory—fast food in its many alike incarnations. Jordan Mammo examines the scene’s philosophy and its ambitions.