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Now this is a videogame worthy of Beksinski’s haunting paintings

If you look upon the mournful, decaying figure sat atop that webbed plinth above and don’t immediately think of Zdzisław Beksiński then you aren’t familiar with his work. And if that’s the case then you might not fully realize the appeal of Scorn, the videogame that this concept art informs. Time to change that. What Beksiński did with bone haunts. He was a Polish artist, best known for his many paintings, especially the gothic fantasy that dripped from his brush during the 1970s and 1980s. But Beksiński’s gothic fantasy isn’t like any other: forget about crows, full moons, and vampires. He rarely spoke…

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An experiment in composing a soundtrack for a tabletop game as it’s being played

When you think of tabletop gaming what do you hear? It’s probably stone-cold silence as players shoot glances at each other, peering between decks and figurines, trying to weigh up one another. Or a monotone voice reciting the rules for the 34th time in order to explain why you can’t make that move either. Whatever your imagination conjures in response to that question it’s not likely to be a soundtrack. Films have soundtracks. As do videogames, television programs, and sometimes E-books. But tabletop games? Not usually. There are soundtrack solutions for tabletop games if you seek them. Tabletop Audio gives…

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Finally, African fantasy is getting its own gorgeous RPG

If you were to rifle through the annals of videogame history you’d never guess that Africa is the second largest continent on the planet. There’s a distinct lack of African stories, characters, and art represented in the medium. Which is a shame when you consider how rich Africa is with history, language, people, traditions, myths, architecture, and so on.   The reason for Africa’s absence is obvious: there aren’t many Africans making videogames infused with their culture and stories that reach a global audience. What we’re familiar with, instead, is reappropriation by blockbuster titles that only use the ambiguous setting of…