The job of a sports commentator is to help viewers understand the “why” of what is happening on the field. The reasons behind that 40-yard catch-and-run, the set-up behind that buzzer-beating 3-pointer, the specific actions that led to that corner kick goal—all should be made clear from the insightf
In the Abrahamic religions—and the texts that have grown out of them—Satan is a fallen angel, cast out of heaven for daring to rebel against God. Though his name is synonymous with fear and evil, it’s Satan’s tireless, implacable need to oppose everything God wills that truly characterizes him. He’s
This article is part of our lead-up to Kill Screen Festival where Everybody’s Gone to the Rapture artist Alex Grahame will be speaking. /// “These are the dark November days when the English hang themselves!” – Voltaire /// The English are known for a number of bred-in-the-bone traits but chief amon
No videogame is perfect. Somewhere lurking in the seams of polygonal landscapes lives the glitch —a graphical hiccup that could lead to characters not loading properly, items malfunctioning, or walls losing their solid form. However, in recent years the glitch has transcended its status as a technic
“When, for instance, a man had fallen into one of the rendering tanks and had been made into pure leaf lard and peerless fertilizer, there was no use letting the fact out and making his family unhappy.” —The Jungle, Upton Sinclair We are familiar with Aztec myth only insofar as it is a byword for cr
While we at Kill Screen love to bring you our own crop of game critique and perspective, there are many articles on games, technology, and art around the web that are worth reading and sharing. So that is why this weekly reading list exists, bringing light to some of the articles that have captured
This is a preview of an article you can read on our new website dedicated to virtual reality, Versions. /// Here’s a fair question: How can a bomb from 1982 continue to impact the way we imagine cyberspace? It’s always grids and neon—synths and geometric shapes. When Homer Simpson found himself in t
This article is part of a collaboration with iQ by Intel. A premier first-person shooter, Doom (1993) still inspires programmers, modders and digital artists to adapt the game in unexpected ways. Excitement over the release of Doom 2016 is proof the beloved 24-year-old game series is a pop-culture m
The first time I saw the Barbican Estate in London I was entranced. The layered terraces of pitted concrete, the crisscrossing walkways, those monolithic towers that seemed—as with Petra or Al-Hijr—like they might have been carved out of natural stone. It is rare, especially in a city like London, a
In the Legend of Zelda series, the roles of hero and villain are fairly consistent. Link, using the resolve of courage, overcomes Ganon, whose lust for power represents the ultimate in evil. This is the reliable dichotomy that surges throughout each game. However, the 2006 Wii title (and now re-rele
Borne onto Steam by a zephyr of Nipponese weirdness, Ace of Seafood is the fish-‘em-up I never knew I was missing. An unsolicited sequel to Neo-Aquarium: The King of Crustaceans (2012), the progenitor and sole occupant of the “armed-lobster-conflict-simulator” genre, Ace of Seafood takes the freneti
This article is part of a collaboration with iQ by Intel. On a warm November morning last year in Mumbai, a crowd of thousands of curious young people queued up on the street for a chance to try out the latest and greatest in videogames. Some were decked out in cosplay outfits, others came dressed l
It’s the trees; the twisted, whorled trees, their skeletal branches raking the belly of the looming sky. Those are Caspar David Friedrich trees, unmistakably corkscrewed and bent. They rise out of collapsing stonework just like Friedrich’s do, and are touched by the same fading light, decapitated by
There’s a brief moment in the first hour of Uncharted 4: A Thief’s End where Nathan Drake, a retired treasure hunter, combs through the artifacts from his adventures that he keeps in his attic. The space is ruined with meticulous clutter—each individual relic a callback to some grand excursion—and a
This article is part of a collaboration with iQ by Intel. India is a diverse country, home to some 3499 separate communities and 325 different languages and dialects, according to one anthropological survey. But representation of the region in videogames has been lazy at best and non-existent at wor
Let me say it up front: the new Ratchet and Clank remake is magnificent. It also feels extremely strange, as though it hails from a parallel universe that isn’t quite our own. In this universe, the 3D platformer is ascendant. Good games are defined by everything it has in abundance: by the quality o
While we at Kill Screen love to bring you our own crop of game critique and perspective, there are many articles on games, technology, and art around the web that are worth reading and sharing. So that is why this weekly reading list exists, bringing light to some of the articles that have captured
This article is part of a collaboration with iQ by Intel. In the crowded world of Japanese role-playing games (JRPGs), the critically acclaimed Persona series has stood out for a decade and counting. Defying conventions established by other popular franchises like Final Fantasy, the series forgoes t
Fall of Magic is the kind of free form storytelling you could do with your friends on the floor just about anywhere. Play some Howard Shore soundtracks in the background, light a few candles, and unroll the scroll. As an engine for creating stories it’s deceptively slight. From the rulebook: “Someon
It is very, very hard to talk about death and grief without falling into platitudes. But we have the elegy to save us from the cliché—that form of poem or writing that seeks to capture the abyssal depths of the writer’s despair over the absence of the departed and impart some singular meaning to tha
This is a preview of an article you can read on our new website dedicated to virtual reality, Versions. /// You probably saw the news about the Chinese guy who created his own robotic Scarlett Johansson in his flat, right? Ricky Ma has caught the attention of many during the past weeks not just beca
My anticipation for the recently released Street Fighter V probably came from a different place than most people. I’ve only ever really followed the series as an observer who watches tournament matches, and as a listener of the games’ soundtracks. For me, then, Street Fighter V’s release held two po
You first encounter them in the Undead Settlement. It’s a moment of incongruous reprieve: having rolled and dashed your way through a hail of human-sized arrows and swarms of rake-wielding peasants, you come up a hill and into a dark, somber cathedral that all but invites you to stop and smell its f
This article is part of a collaboration with iQ by Intel. For Shigeru Miyamoto, the inspiration for The Legend of Zelda (1986) series lay in the natural beauty of his hometown of Kyoto, Japan. As a young boy, the Nintendo designer behind Mario, Zelda, and Pikmin would take hikes around nearby forest