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Mother Russia Bleeds is a little groggy

VHS cassettes were the ideal vessel for horror. The seams between fiction and reality were somehow hazier, hidden behind scanlines and stretched tape, allowing my imagination to magnify the terror of Gremlins (1984) and the murderous doll in Child’s Play (1988). A film like Ringu (1998), in which th

The unexpected forefather of music games

The Commodore 64 game Moondust (1983) is best remembered as a software programming experiment that helped launch the career of its creator, Jaron Lanier—an eccentric polymath who many now consider one of the earliest and foremost pioneers of virtual reality. But it might be better acknowledged as th

Weekend Reading: Hot Food, Expensive Taste, Cheap Ghosts

While we at Kill Screen love to bring you our own crop of game critique and perspective, there are many articles on games, technology, and art around the web that are worth reading and sharing. So that is why this weekly reading list exists, bringing light to some of the articles that have captured

The Girl and the Robot ruins its own fairy tale

I feel like I’ve been playing this game all my life. I check the time—I’ve been trapped in this particular hell for probably two hours longer than necessary. And it’s all been on the same boss fight, running in seemingly endless circles as a small girl and her robot guardian. For a moment, I ponder

The rise of women working in Indian videogames

This article is part of a collaboration with iQ by Intel. Many see gaming as a “boys’ club,” but Indian women are proving them wrong. Aside from the growing demographic of female players, Indian female game designers are also telling their own stories in innovative ways, showing just how creative th