Glitchspace screenshot

Glitchspace is a part-time shift of fixing bugs

No videogame is perfect. Somewhere lurking in the seams of polygonal landscapes lives the glitch —a graphical hiccup that could lead to characters not loading properly, items malfunctioning, or walls losing their solid form. However, in recent years the glitch has transcended its status as a technical bug to become a populist generative art tool. For example, Assassin’s Creed Unity’s (2014) walking nightmares wouldn’t have existed without errors to prompt them. Someone found an exploit in Dark Souls (2011) that lets you skip most of the game and break speedrun records. And even older videogames have found new life through…


Glitchspace switches intimidation from its programming puzzles to its architecture

Using a programming gun to solve environmental puzzles is one of those ideas that works great in theory more than it does in practice. That’s what Space Budgie discovered upon releasing the first alpha build of Glitchspace last year, at least. Yes, despite the positive reception from early critics and fellow game developers, Glitchspace proved to be polarizing among the first batch of players. “Some were on board straight away with the developed programming mechanic, whilst others were left confused and alienated by a title that felt completely closed off to them,” Space Budgie said. it layers each programming idea on…


Cadence lets you engineer musical architecture in 3D space

Music games and music creation tools tend to be a one way street, running straight forward from front to back. Each step of a sequencer lights up and then dims after the beat hits. And Guitar Hero is a forward scroll with no backsies. But Cadence is an intriguing music puzzle game and music generation tool that asks what if music could be plotted to any point in 3D space. It will probably help to click play on the video right about now, but the idea is that you can hang nodes in space and connect them to produce musical…