Grand Theft Auto V (2013) is a confidence trick; Rockstar is a fraud. They tell people to distrust capitalism and suspect politics—the entire world, and all its peoples, are venal. In the same breath, they promise sanctuary. “Are you young? Are you angry? Are you an iconoclast, too? Then Rockstar an
There is a wild deer wandering the paved streets of San Andreas, the fictional city of Grand Theft Auto V (2013), freely roaming the 100 square miles of gangland and beaches. By “wild” I don’t mean that this creature is merely not of civilized society—a wild beast—I mean that it doesn’t fit in with
Every new film that is at least tangentially about digital technology should open with a title card proclaiming: “At least it’s not yet another Steve Jobs movie.” So, here is the trailer for The Gamechangers, BBC Two’s film about the development of Grand Theft Auto and its accompanying moral panic.
Dissolve’s video essay highlights the ridiculousness of rating systems Why are rating systems so incredibly arbitrary? A cross analysis of the film and videogame industry’s bizarre rating systems
Obviously, virtual reality is a pretty hot topic in games these days. We dedicated an entire issue to it. But now the head honcho at Take-Two, publisher of GTA and a whole stable of quality games, has put a bit of a damper on the optimism. Speaking to Bloomberg, CEO Strauss Zelnick said that donnin
Just Cause 2 exists on the periphery for a lot people. It’s a three-year-old game that, similar to Minecraft or Skyrim, you tend to hear about more than actually play. Its community gets up to all sorts of crazy shit but it’s a small minority that actually gets to participate in any of the group for