Horror

Found footage horror continues to stutter its way into videogames

I’m a sucker for found footage films—the good, the bad, and the ugly, I’ve tried to watch them all. The same goes for horror games. So when something like The Tape comes along, a found footage-style horror game with a focus on “creating heavy atmosphere instead of cheap jump scares,” you immediately

A videogame meant to raise awareness of anxiety attacks

Anxiety Attacks doesn’t need to wander far from its inspiration to earn its status as a horror experience; there are no jumpscares or monsters—just the knowledge that you might not be in control of what you see and feel, that something as simple as moving and breathing can become a chore to juggle.

Nighttime Visitor brings cell phone horror to videogames

You do not answer a ringing phone. This should be one of the rules to surviving a horror movie if it isn’t already. Don’t pick up the goddamn phone. Don’t you remember Scream? Or When A Stranger Calls? If you pick up that phone the countdown on your death clock accelerates at a blistering speed. Don

Pathologic Classic’s new trailer is how videogame trailers should be done

Pathologic Classic HD, the remaster of Ice-Pick Lodge’s classic horror game, is out and along with it, a brand new trailer. It’s exactly what a trailer for a game like this should be: a long, slow montage of people and places, monuments and landscapes recognizable to loyal fans, but foreign to those