I Love Fur
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I Love Fur lets you pet the coats of imaginary creatures

Most people have owned a pet at some point in their life. And even if you haven’t, you’re probably familiar with the passion that erupts inside children when they see a fluffy dog or a well-groomed cat—they must be smothered with love, their fur tousled and stroked to make them feel good. But children don’t always want to pet normal creatures, and sometimes their imagination runs wild with dreams of petting dragons, unicorns, or perhaps something slightly more in reach like a polar bear. Well, Nina Geometrieva, an artist located in Singapore, decided to create an iOS app that lets you pet…

Samorost 3
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Samorost 3’s fairy tale of microbiology is now on iPhone

Samorost 3 is a game that cares about the tiniest organisms on the planet. It’s made of them: curious bugs that harvest moss, fungi blown up to the size of three-story houses, tree knots as gargantuan as an abyss. It seems fitting then, that Samorost 3 is now available on iPhone and iPad; smaller screens than the desktop PCs it was released on back in March this year, and screens that let you prod its world with your finger rather than a computer mouse. The game is a fairy tale of microbiology, inspired by Jakub Dvorský’s love of poking his face…

Mr. Robot
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The Mr. Robot game will make you paranoid

I have a confession to make. I’ve spent the last few days hacking other people. It started innocently enough with a simple request. Soon, these requests became more complex. Now I find myself in an endless pit I can’t escape. One guy is threatening me. A mysterious group may or may not be after me. To top it off, I think I might have ruined someone’s childhood. Have I gone too far? Is someone out to get me? I shouldn’t have picked up that phone. As my phone’s screen darkens and the credits roll, I’m brought back to reality. Thankfully,…

bmas06
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Three burly men will set out on a gentle adventure with you next month

Just hearing the name Burly Men at Sea—along with watching its trailers, filled to the brim with a bouncing, benevolent brawniness–effectively communicates what it’s like to play the game. You embark on a journey as not one, not two, but three Brothers Beard, who put the lumbersexual hipster trend to shame. Heeding the call of the blue siren, you join them as they gallivant across the sea and a storybook of various Norwegian haunts. “We knew we were making Burly Men at Sea before we knew what it would be,” said co-creator David Condolora. “We had that name in our head before we even started making…

Slayaway Camp
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Slayaway Camp turns VHS horror into a cute, murderous puzzle

Slayaway Camp is a puzzle game about massacring hapless teenagers, and, perhaps fittingly, it comes from a place of aggression. “After a decade [of] making gems go clink and pegs go… Peggle at PopCap,” said Jason Kapalka, one of the founders of PopCap, and now returning to independence with Blue Wizard, “I had a lot of pent-up aggression and wanted to work on something really violent and gross.” A sliding puzzle game isn’t the most likely candidate to vent such vicious desires. And that’s entirely the point—Kapalka is looking to assault the sparkly, saccharine game genre with Slayaway Camp in action. As…

Orbyss
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Orbyss brings the beauty of ribbon gymnastics to your phone

Super Hexagon (2012) has you think in hexagons, Orbyss in circles. Repeat that: Orbyss. Circles. Don’t stop there, either. You should chant this to yourself quietly—or just in your head—as you play Orbyss. You’re gonna need to. Circles, circles, circles. Loops, loops, loops. For if you don’t drill that command into your brain you shall fail. You’ll fail anyway, a lot, like every five seconds, but with a little persistence you can match the complex elegance of a ribbon-twirling rhythmic gymnast. That’s what Orbyss mimics as you get better at it too—a magical performance of flutters and twirls. It’s a game about…

Klocki
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Relax your body, tease your mind with artful puzzle game Klocki

Maciej Targoni, the creator of Klocki, describes himself as a Polish game developer that lives in the woods, and wants his puzzle games to communicate with players using only its mechanics. His game has no score, no timer, and no tutorial—just blocks and shapes. Mostly lines. A distinct design style rooted in a minimal aesthetic is established within Klocki—but it’s not what defines it. Targoni was more interested in creating a game with sharp mechanics. It’s the simplicity and clarity of the gameplay that inspires the art, he says. it’s actually pretty calming Targoni’s early prototypes reaffirm this process. Scrolling through…

Introscreen
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A new biomechanical fantasy for the curiosities of children and adults alike

What is the art that sticks with us as children? Is it the pleasant ones? The ones that are comforting and safe? Or are they the strange ones? The ones that first expose us to to a world beyond the pre-approved bubble of sanctioned entertainment? In a time when getting media to everyone—including children—is easier than ever, Danish artist Malte Burup took the opportunity to craft an interactive children’s book that could be both challenging and entertaining. Titled Sofus and the Moonmachine, his storybook is a chance to deliver a quality app for children without compromising his vision for a living,…

Neighbor
News

You should play the new poetic game from the Kentucky Route Zero designers

Have you downloaded the iOS/Android Triennale Game Collection yet? We wrote about it a few weeks ago; the gist is that Milan’s La Triennale di Milano, an exhibition held by the Triennale Design Museum, is back after 20 years, and they seem to like videogames. Santa Ragione’s Pietro Righi Riva has commissioned new games from five designers, including Kentucky Route Zero designers and Kill Screen sweethearts Cardboard Computer. Their entry, Neighbor, is a meditative little vignette along the lines of Mountain (2014) or Animal Crossing. It’s done in Cardboard Computer’s house style: tasteful low-poly art, poetic, spare writing, and a synthesizer score that straddles melodic and ambient vibes. You…