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Jason Rohrer’s new game involves gambling real money to win amulets

Jason Rohrer is weird with money. Previously, he gave away $3,000 to players of his last game, The Castle Doctrine. You’d think him affluent with a gesture like that, but two years before that he told Paste how his family lived off $14,000 a year while somehow earning less than that. Now, I’m sure with Rohrer being a family man that he is careful with money. But the way he’s treated it in the past gives the impression that he sees cash as a game piece—something to experiment and play with. ritualistic instructions on how to make a husband faithful …

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What is Jason Rohrer, Scarface?

It’s been pretty widely covered that, between now and the 27th, Jason Rohrer is giving away free money, $3000 to be exact, to players of The Castle Doctrine, his MMO about stealing from others while protecting your own home from burglary. This is a lot of money for Rohrer, who once practiced simple living and grew his own food. But he is also giving away a club for clubbing vicious dogs, which he acquired while living in a bad neighborhood in New Mexico, because the pay for creating critically lauded games like Passage isn’t great, apparently. Defenders of bad dogs…

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Jason Rohrer’s MMO of burglary and home defense was inspired in part by spraying Rottweilers with pepper spray

Jason Rohrer makes games about the most peculiar subjects: the West African diamond trade, recursive universes, dying and senescence. Now we can add crime and punishment to the list. The Castle Doctrine, Rohrer’s upcoming MMO about breaking into people’s houses, is truly one of the most seedy strategy games we’ve seen.  – – – In a bottomless two-part interview with Jason Rohrer, always the loquacious conversationist, our chaps across the pond at Rock, Paper, Shotgun got to the bottom of this streetwise-sounding game. Basically, the way it works is that you protect your virtual family’s home with a security system…