The Witness has remained shrouded in mystery since Jonathan Blow disdainfully revealed it a Sony conference last year. We’ve heard peeps here and there: Blow has been referring to the gameplay as pattern recognition; writer Tom Bissell was brought on and soon left the project; they hired a professio
The Witness—Jonathan Blow’s Myst-like puzzler that set on a deserted island that is, yes, professionally landscaped—will be playable in virtual reality, the Braid-creator posted on his blog. But it wouldn’t be a Blow post without a dash of vitriol: Last year I was pessimistic about VR systems in the
Modern console features that pop up while you play are unbearable, or at least that’s what Jon Blow thinks. This is the takeaway from the brain behind Braid’s Twitter feed, which recently erupted with a flurry of posts like this one: And this one: You’re probably thinking that you can conveniently t