Katamari Adventure

Katamari Damacy gets rolled up into a text adventure

Game designer Keita Takahashi’s Katamari Damacy (2004) is easily one of the most charming videogames of all-time. It had a silly premise, a colorful aesthetic, and a grin-inducing soundtrack. Katamari Damacy was like no other game in existence. An underrated aspect of it, though, is its whip-smart writing. From the bizarre story of the King of All Cosmos knocking out all of the stars in the sky after a drunken binge, to the descriptions of all the mundane items the Prince’s magical ball rolls up on Earth, Katamari Damacy’s quirky writing embellished everything else that made the game so notable.…

pluto noby noby boy

Lonely dwarf planet Pluto finally finds love as Noby Noby Girl arrives

It’s been a rough ride for Pluto ever since it was demoted in 2006 by the no-good scientists who deemed it unworthy of the proper “planet” classification. It lost its confidence, became altogether uninterested in life, and has been revolving in its own sorrow ever since. After the demotion, all of Pluto’s accomplishments were diminished by the “dwarf” planet prefix. No matter what it did—whether completing an orbit around the sun or being visited by a spacecraft—big brother Neptune and his ilk would always outshine him (you know, since they’re closer to the sun). Fear no more the heat of the…


Slam City Oracles is a royal riot grrrl rumble

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. Slam City Oracles (PC, Mac, Linux)  BY Jane Friedhoff You know that feeling you get when you’re around your bestie? It’s like you’re invincible and could destroy or save the world together (depending on your mood). That’s exactly the sensation captured by Slam City Oracles, a multiplayer physics game that gives you points for simply having fun and taking control with a friend. You fly around a Katamari Damacy-like world filled with nonsensical inhabitants and buildings that seem to exist for the sole purpose of goofy…


Katamari Damacy’s creator will have us unite friends with a giant funsplosion next

While members of the press struggle to properly label Wattam (is it a puzzle game? A sandbox? A friendship simulator?), the latest trailer only continues to defy all categorization and genre. If you haven’t played on of Keita Takahashi’s games before then you haven’t seen a game quite like Wattam, and that’s only one of its extraordinary qualities. Co-founded by ex-thatgamecompany (Journey) producer Robin Hunickie, and famed Katamri Damacy creator Keita Takahashi, Funomena game studio is creating a playground that unlocks only through friendship, experimentation, and explosions. Hidden beneath Wattam‘s happy-go-lucky exterior lies a story world of unexpected tragedy. “After a series…


Catlateral Damage reminds me why I’m a dog person

You are a cat. Your owner has left you home alone as they do every day. Your window has opened, and it is time to punish your unwitting human the only way you know how: mass destruction. Such is the premise of Catlateral Damage, a first-person cat simulator by developer Chris Chung. Similar to Katamari Damacy, you are in a space with a limited amount of time to do a lot of damage—but instead of playing an adorable alien prince rolling up items, you’re an adorable cat with a predilection for carnage. we are truly at their mercy  Catlateral Damage,…


Noby Noby Girl reaches Neptune; earthbound Boys rejoice

Around March 9th, 2014, GIRL became the first worm-like quadrupedal videogame character launched from Earth to reach Neptune. She did this thanks to the untold hours of hard work by players of Noby Noby Boy, Katamari Damacy creator Keita Takahashi’s game about stretching, which allowed players to submit their “total amount of stretching” points to a global pool. This pool determined how far the spacefaring GIRL, in turn, had traveled, unlocking new levels as she reached each planet. Despite developer estimates of one to two weeks, players collected enough points for GIRL to reach the moon within four days. The last milestone was…