News

Artists are turning to voxels to make the familiar feel new

On February 21, 1986, Nintendo’s The Legend of Zelda was first released in Japan. This week, to celebrate the game’s 30th anniversary, series fans Scott Liniger and Mike McGee took to browser to release a complete 3D remake of the first game titled The Legend of Zelda: 30 Year Tribute. Unfortunately, Nintendo has since pulled the project, but what’s notable about it is how it used voxels to make the familiar world of a decades-old game feel new again. Short for “volumetric pixels,” voxels are an oft-forgotten method of rendering 3D worlds that have nonetheless been making a comeback as…

Hyper Light Drifter
Review

Hyper Light Drifter cuts through the noise

Silence is difficult for most of us. It’s not just screens that prevent it, the ubiquity of entertainment and distraction, or the pace of modern life—though, that and more contributes to the difficulty of easing through the din. The chaff of life is a billowy recliner, keeping us cozy against the chaos in our minds. But there is something to gain in sitting in silence on a bare floor and using the low-cycle hum around you to pluck the signal from among scattered thoughts. Hyper Light Drifter merges a sense of silence with what eventually becomes instinctive action. It’s a…

Review

The Legend of Zelda, now 75% less interesting

For more about Kill Screen’s ratings system and review policy, click here. The Legend of Zelda: A Link Between Worlds was the best Zelda game in a decade. The Legend of Zelda: Tri Force Heroes takes the engine from Between Worlds, contorts it into a multiplayer game, and does a disservice to its forebears in the process. Tri Force Heroes (2015) works in the spirit of Four Swords Adventures (2004), but is of an entirely different moment in gaming culture. Four Swords was about sitting on the couch, fending off enemies and solving puzzles in person. But two things happened…

News

The freedom of being a bird girl isn’t without its dangers

A blue sky riddled with floating islands, purple deer, and idyllic waterfalls—the opening scene of Aer’s trailer is a scenic glance at an abstract cubist-esque world. The expanse hovering before us is at peace, but we know that there’s so much more to see. Taking in the view with us is Auk, a pilgrim girl who, after turning to look at us, dives off the edge head-first and transforms into a skybird with a spin and a flurry of light. The bird is reminiscent of The Legend of Zelda: Skyward Sword’s loftwings, but this world seems like so much more than…