Vlambeer has written a book about six years of making videogames

We haven’t heard much from Dutch videogame studio Vlambeer for a while. Since the release of Nuclear Throne last December, they’ve been rolling out updates to that and some of their other games: Super Crate Box (2010), Serious Sam: The Random Encounter (2011), and LUFTRAUSERS (2014) are all getting updates. Besides that, Jan Willem Nijman’s been working on solo projects like DISC ROOM, which was a Humble Monthly exclusive, while Rami Ismail made Breach and Clean, a game about every hotel cleaning lady who’s ever hated you. But Vlambeer as a whole has still been kinda quiet. open pages sneak us…


Videogame based on Moby Dick lets you wreak havoc as the white whale

Header image: Poster for 1976 theatrical re-release of Moby Dick. ///  After Captain Ahab’s whaling ship, the Pequod, has been destroyed by the white whale he’s been hunting across the globe in the final scenes of Herman Melville’s classic novel Moby Dick, he says the following: “Towards thee I roll, thou all-destroying but unconquering whale; to the last I grapple with thee; from hell’s heart I stab at thee; for hate’s sake I spit my last breath at thee.” It’s clear that Ahab has come to hate the whale with an unmeasured scorn. It took one of his legs prior…


Luftrausers accused of being Nazi chic. Vlambeer responds

Vlambeer’s manic new shooter Luftrausers is taking some heat not for its relentless gunning but for its provocative art direction. A blogger has claimed that the game’s edgy imagery bears resemblance to the Nazi aesthetic, a view he shares with one Game Informer reviewer who called it an “edgy, stylized faux-Nazi aesthetic,” he points out.  He goes on to blame Vlambeer for purposely amping up the controversial imagery for cool points, a trend we’ve seen before in the 70s in punk rock. It should be noted that no direct use of Nazi insignia appears in the game, and the blogger’s…


Luftrausers chaotically redefines the shmup March 18

The shoot ‘em up has been using the same playbook for ages: fly forward, program the enemy patterns into your muscle memory, and blast away. But with Luftrausers, coming to PlayStation 3, Vita, and computers on the 18th, Vlambeer read that page and threw it away. Full of aerobatic maneuvers and enemies that will chase you down like a kicked up swarm of bees, it looks to be complete disorder and confusion in a bottle, more akin to the missile-porn lush airways of Bangai-O than Capcom’s 1942, which shares a similar WW2 theme. Besides, the game’s desaturated tone is gorgeous, and,…