lumino city

The art of pinball

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. INKS (iOS) BY STATE OF PLAY GAMES Pinball is something of a lost art. With the glory days of arcades and The Who’s rock opera Tommy (1969) behind us, the Pinball Wizard may appear to have lost

You’re one step closer to actually touching Lumino City

The narrative arc of history bends towards our being able to reach through a screen and actually touch Lumino City. Everything between now and then is just a stopgap measure.  Meet the latest stopgap, Lumino City for iPad and iPhone: You may have noticed that it looks just like Lumino City, as well

Bloxels charts a course between physical and virtual game-making

The act of prototyping a game is a game in its own right. It involves the conceptualizing of space and the solving of puzzles. So why not just turn prototyping into a game? the best of both worlds  Bloxels, which is currently halfway to its fundraising goal on Kickstarter, takes this thought to its

The very real Lumino City will definitely be available next month

Lumino City finally has a release date.  We’ve been tracking the game for awhile. First we discussed the British origins of the beautifully handcrafted game, where “warmth” and “serendipity” encompassed the design process and a release date was still a fuzzy, far-off idea. Then we went on a whimsica

The almost-real Lumino City will be almost-really available next month

Lumino City, that gorgeous, handcrafted follow-up to Lume that we’ve been talking about for months, is now pegged for release in November. The London-based duo behind the game, have built an intriguing world out of cardboard, found objects, and laser-cut pieces, and then reassembled them into a big