mental health

A videogame meant to raise awareness of anxiety attacks

Anxiety Attacks doesn’t need to wander far from its inspiration to earn its status as a horror experience; there are no jumpscares or monsters—just the knowledge that you might not be in control of what you see and feel, that something as simple as moving and breathing can become a chore to juggle.

A play about male clinical depression is now also an interactive story

An Interview is not all black—little pops of colour occasionally surface—but you could be forgiven for thinking that you’ve fallen into a world of blackness. And so you have. An Interview is Manos Agianniotakis’ interactive adaptation of Bryony Kimmings and Tim Grayburn’s play “Fake It ‘Til You Make

Monument Valley studio bring the game’s serenity to a mental health app

Anyone who played Monument Valley remembers the feeling of wellbeing that washed over them as they discovered the solution to each puzzle. It’s that sense that everything had its proper place; that things fit together and work in harmony. The world, when you manage to see it from the right perspecti