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Shadow of the Red Hand, a game made entirely out of shadow puppets

Created for the latest Ludum Dare game jam, the theme for which was “shapeshift,” Shadow of the Red Hand is a game made entirely out of shadow puppets. In it, the player’s hands take on the role of a rabbit, and must hop away from the evil “Red Hand of Doom” as it chases them through the ever-changing puppet show that they call home. The result is more challenging than the cute children’s-slumber-party motif lets on, with platforms often moving in unpredictable ways due to the many different shapes a hand can take. “Will this one become a fist?” I asked myself while playing.…

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Mind-Mecca introduces you to the enormous world of inky black cryptology

The dark, cutting lines and enormous Nihei-inspired megastructures of last year’s NaissanceE gouged open a hole. It hit a crest among those using videogames to explore an idea: one that combined wordless, inky concrete cities with abstruse glyph puzzles, all bearing a byzantine approach to structuring their alien mysteries. Nothing is explained in these virtual environments yet they seem to speak through their enormous volumes and chiaroscuro detail. the journey expands to a gigantic machine’s artery  There will be more videogames that branch off its hair-raising moments—shimmying around huge chasms, chasing sentient machines through crazed corridors—but it will be NaissanceE…