“Long before Alto’s Adventure had even been released, we started working on an idea for what might come next,” Ryan Cash tells me. “Today, we’re finally ready to announce it: Alto’s Odyssey.” This is all that Cash and his crew at Toronto-based studio Built By Snowman will say about their next game.
For the past couple of years, the digital artist and game maker known as BARCHboi has kept himself secretive. His primary online identity has been a logo of a portrait with a black bar across the eyes, overlaid with glitches. Now BARCHboi (real name: Joseph Dowsett) has made himself naked. His new “
If you didn’t get to play the Triennale Game Collection when it came out for mobile earlier this year then perhaps you’ll consider picking it up for PC. It came out for free on Steam today. It’s essential for anyone who is into interactive art or experimental games. Put simply, the Triennale Game Co
One night, James Biddulph couldn’t sleep, so he got up and made a quick garden generator on his computer. It worked by having you type in a word from which an abstract-looking plant would grow. He did this as the idea of having a garden has been his motivation in recent months. Biddulph is anticipat
Ian Snyder is responsible for making one of my favorite games of 2014: The Floor is Jelly, a side-scrolling platformer that makes jumping more playful than ever. So many game makers try to reinvent the platformer by tweaking the jump—the distance, the speed, or the friction perhaps. But Snyder went